audiovisual artist & filmmaker
ciucioflorinda@gmail.com
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Florinda Ciucio (Antwerp, 1993) is a visual artist and filmmaker based between Italy and Belgium. She graduated from LUCA School of Arts in Brussels as a film director. After directing several short films, she developed an interest in video art and installation work.

Her artistic practice focuses on the creation of immersive environments using moving image and sound, examining the relationship between the nervous system and the audiovisual medium. Influenced by her background in cinema, she works with fixed frames, darkened spaces, and suspended time.

Working with time as a central element, she uses rhythm, repetition, and routine to create slow, attentive moments that highlight the process of looking, listening, and paying attention in an overstimulated visual culture.

Her current research examines our relationship to landscape and technology, creating work that functions both sensorially and critically. Through this, her work engages with landscape as a constructed and mediated space, where technological processes actively shape how reality is seen, understood, and experienced. She uses media such as film footage, CGI, AI, archival video, sound design, photography, and spatial installations.




CV
FLORINDA CIUCIOTHE TELEPHONE GAME


THE TELEPHONE GAME
2024, 5’, 8-channel sound installation


 project support by VOCATIO foundation
 installation view at public library ‘Permeke’, Antwerp, Belgium




DESCRIPTION



THE TELEPHONE GAME is an 8-channel sound installation, exploring fake news and misinformation. Through a children’s game in which a story is gradually being distorted as it is passed along a whisper chain, the work reveals how news stories change as they spread. 

A group of teenage high school students in Antwerp, Belgium share a fictional news article through this whisper chain. The article is inspired by the complexities of today’s geopolitics and each version of the article is recorded one after the other. The installation features 8 audio channels, each playing a different version of the article, revealing a gradual distortion.

As the story evolves across the 8 speakers, it becomes increasingly absurd and humorous, because of the boundless imagination of young people. The work demonstrates how easily the truth becomes distorted and how quickly roles can shift between “the perpetrator” and “ the victim”, or “the good” and “the bad”. 












©2026 Florinda Ciucio